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Soul of the Woodsman (Levels 35 - 38) |
Soul of the Woodsman
| Mission Start: |
Numina (Founder's Falls) |
| Enemy: |
Devouring Earth, and about everything else under
Paragon City's Sky |
| Requirement: |
4 members |
| Badges: |
Numina's
Compatriot
|
| Souvenir: |
Soul of the Woodsman |
Summary:
- Investigate
Sewer Network - Founder's Falls - Look for clues
- Search
facility in Crey's Folly - Crey's Folly - Find computer
records
- Locate
scout - Brickstown - Find clues
- Talk
to Azuria in Atlas Park - Atlas Park - Visit
- Retrieve
the Shard of Kalak - Perez Park - Find shard
- Defeat
villains in Perez Park - Perez Park (see detail) - Defeat
(see detail)
- Defeat
all enemies to find Woodsman - Eden - Defeat
- Defeat
Jurassik and minions to free Woodsman - Eden - Defeat
Details:
It is well that you
are here. I
have sensed a disturbance in the mystical fabric of this city. I cannot
tell what is causing it, but my protege, Infernal, senses something
unusual in a nearby cave network. Go to the caves and tell me what you
find.
The winds of fate are blowing, Task Force Carebear. Change is in the
air.
I believe the code name Task Force Carebear suits you very well.
It is well that you
freed
Fatespinner, but I am still sensing the disturbance. It seems that
whatever is causing this has something to do with one of Paragon City's
defenders.
I must admit, you are a fine group of heroes.
I have sensed a
confluence of
heroes and negative energy. It is somewhere in the Folly of Crey. I
suppose it is not surprising that something like this would be
connected to those defilers.
Search well and swiftly.
This is most
troubling. We must
determine more about this unknown hero. I will call to Manticore, for
suggestions on where to seek him.
Manticore
has suggested
that we look into the disappearance of a Hero called Scout, who
operated in Paragon City, in the early part of the twentieth century.
He believes that Nemesis may have more information and has suggested a
place to investigate.
It was a long time ago that Scout vanished, I cannot see the
connection, but I have learned to trust Manticore on such matters.
Such cruelty! That
poor man has
been trapped in that living prison for a lifetime. His passing is a
blessing upon him. His dying words ring true in my ears, it is the
Woodsman we seek. We must find him, but I cannot seem to pinpoint his
location.
Task Force Carebear, you are truly a boon to Paragon City.
We
must find a way to pinpoint
the location of the Woodsman. Go and speak with Azuria at MAGI. I
believe she knows of an object that will help us in this quest.
I am sorry that my senses are being confounded, and I fervently hope
that Azuria may aid us.
Thank you. I will
attune the Shard so that you may use it to search for Woodsman. It
should not take long.
The Shard of Kalak
is ready. You
will need to make your way around the city in a specific pattern in
order for it to be used appropriately. Start in Perez Park and then
work your way around the city, first widdershins and then deosil.
Moving in this counterclockwise and then sunwise pattern will build
power within the Shard. The Shard will take a few moments to scan, and
legend has it that conflict is required to power it. The more enemies
of Paragon City you can defeat while carrying it, the likely it is to
work.
Begin your quest in Perez Park
<
Clue: Woodsman's Signal - The Shard of Kalak resonates, emitting a low
sound and a greenish glow. Woodsman must be somewhere in Eden!
Woodsman is
somewhere in Eden
then. So close, all this time. I am sorry that your travels have been
so burdensome, but since you have performed the pattern, the Shard
should lead you to him and allow you to help him. Tread carefully, only
destiny herself knows what lies before you.
Go back into Eden,
and find the place where Woodsman is trapped. The Shard is now attuned
to follow his current location.
This is a dark matter, Task Force Carebear, be prepared for a great
battle.
The Shard now has his essence. I vow to you this day, that I will find
a way to make him corporeal again. Paragon City needs him now, more
than ever.
You have done a great thing today. I am glad to call you companions.
Long shall the city remember the heroic battles of Task Force Carebear.
Event Story Line:
Numina, the greatest mystical heroine of our city spoke to you of a
disturbance she had sensed somewhere in Paragon City. Her protege
Infernal suggested a possible location, and there you were able to free
the hero Fatespinner from the Freakshow.
Still sensing something amiss, Numina locked onto a confluence of
energy at a Crey facility. Traveling there you discovered records
indicating that Crey had been searching for a hero designated only as
'Generation Zero'.
At somewhat of a mystical impasse, Numina contacted Manticore who
pointed you at a Nemesis facility. There you discovered a true horror.
A young hero called Scout had been captred by Nemesis a generation ago
and turned into one of their Warhulks. You freed him from a living
death and he implored you with his dying breath to seek the Woodsman.
With a specific target in mind Numina suggested that you speak to MAGI
about a locating device of some kind. That lead you to recover the
Shard of Kalak from the Circle of Thorns.
After attuning the Shard, Numina set you upon an arduous path to try
and locate Woodsman. The Shard tested your resolve greatly, but you
managed to locate the area where Woodsman was abiding.
Following the trial, you ended up in a huge cave network where the
Devouring Earth was returning the city back to nature. Within these
caverns you encountered Jurassik, a huge legendary beast. Defeating
this titan enabled you to gather the essence of Woodsman into the
Shard, freeing him from the Devouring Earth's grasp.
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